A downloadable tool for Windows, macOS, and Linux

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LibroGameCreator is a powerful gamebook editor that runs on Microsoft Windows, MacOSX and Linux, born back in 2007.

Download the manual, read the blog or discover the whole history of LGC on the website https://librogamecreator.wordpress.com

*** Rate this product if you like it (and any of my others if you happen to have purchased / downloaded those) to enable others to find it more easily, thank you! ***

MAIN FEATURES

  • multiplatform installer
  • UI with various light and dark themes and a immersive mode
  • write chapters of the book and link them with an easy syntax (just press F5 to create a new link to the first available chapter)
  • upload multi layered game map and link location to the chapters
  • shuffle the chapters
  • record the reading history
  • validate the book
  • use sections to insert other texts like prologue & rules
  • import the book from text file, SQLite database, Squiffy file or LGC2 file
  • export the game book to eBook (ePub2, complete with cover and hyperlinked chapters), a single HTML file or a folder with one HTML file for every chapter, RTF file (ready to be converted in a playable PDF file with active internal links), a graphical rappresentation of the sections links (via Graphviz libs), a SQLite database (useful to play the book with a dedicated Android/iOS application), a ChooseScript file, a Squiffy file

CREDITS

  • Professional multiplatform installer thanks to ej-technologies 
  • German translation and manual by Andreas Konig 
  • French translation by Xavier “Lumaris” B. 
  • LGC3 logo by Massimo Borri

StatusReleased
CategoryTool
PlatformsWindows, macOS, Linux
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorMatteo Poropat
Tagsgamebooks, librogame, software, storyeditor, wordprocessor
Average sessionA few seconds
LanguagesGerman, English, French, Italian

Download

Download NowName your own price

Click download now to get access to the following files:

Installer (Microsoft Windows) 96 MB
Installer (MacOSX) 93 MB
Installer (Linux) 48 MB
Portable (Windows) lgc.zip 46 MB
Portable (MacOS/Linux) lgc.tar.gz 46 MB

Comments

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(1 edit)

Hello, I've an rtf export problem with the last version on Mac. File can be saved but not opened, and when forced opened in an editing program, it shows html structure. Any way to fix this ? 

Hi, sorry for the delay, but this project wrapped up a few years ago and I no longer maintain it.

The issue you're describing stems from the fact that the saved file isn't a true RTF, but rather an encapsulated HTML file.

I recommend saving the gamebook using HTML format (single file) and loading the file into the text editor you use for editing.

Hello! I really love this application. It feels cozy and it takes care of all my needs. Thank you!

I have only one problem, I can't type any symbols. Specifically the □ symbol, which I would need to make check-boxes. Otherwise, it's a great program.

Hi, sorry for the delay, but this project wrapped up a few years ago and I’m no longer working on it.

The issue you mentioned stems from the text editor, which wasn't designed to handle symbols. I’d recommend using a placeholder that you can replace during the final pre-publication editing stage.